Items | The Headless Horseman in Malmö: A self-guided walking tour game
The Headless Horseman in Malmö: A self-guided walking tour game
(1) Reviews
Malmo
About
A spooky, self-guided walking tour game through central Malmö.
You have made some new friends online. They have found an old journal and are trying to solve the mysterious disappearance of its owner. The old notes contain descriptions of a headless horseman haunting Malmö. Maybe the journal also offers the clues needed to find out what happened?
You are invited to join an investigation, but one of your new friends never shows up at your agreed meeting spot.
Follow clues through central Malmö. Participate in the story in each location through gamification. Examine items and crack codes while you explore the city's historical surroundings.
This audio walking tour game is self-guided via a...
Highlights
1 hour and 30 minutes
Offered in Swedish & English
Free Cancellation
Mobile Ticket
1 hour and 30 minutes
Offered in Swedish & English
Free Cancellation
Mobile Ticket
What's Included
Audio guide
This tour belongs to you after purchase, you can use it any time you want.
Mobile App
A smartphone and headphones (use your own)
A live guide
Meeting Points
Departure
Lilla torg 9B
Since this is a self-guided walking tour, there will be no guide to meet you. Instead, you go to the starting point, open the mobile app on your phone and start the tour. The starting point of this tour is located at Lilla torg square in Malmö, Sweden.
Return
Torgbrunnen
The tour ends at Stortorget square in central Malmö.
Important Information
•
Service animals allowed
•
Public transportation options are available nearby
•
Suitable for all physical fitness levels
Cancellation policy
For a full refund, cancel at least 24 hours before the scheduled departure time.
•
For a full refund, you must cancel at least 24 hours before the experience’s start time.
•
Cut-off times are based on the experience’s local time.
•
If you cancel less than 24 hours before the experience’s start time, the amount you paid will not be refunded.
•
This experience requires a minimum number of travelers. If it’s canceled because the minimum isn’t met, you’ll be offered a different date/experience or a full refund.
•
Any changes made less than 24 hours before the experience’s start time will not be accepted.
Become our Lokal Curator
Are you ready to turn your hobbies into a business?
The Headless Horseman in Malmö: A self-guided walking tour game
(1) Reviews
Malmo
Select Date & Travelers
From
$9.00
Price varies by group size
About
A spooky, self-guided walking tour game through central Malmö.
You have made some new friends online. They have found an old journal and are trying to solve the mysterious disappearance of its owner. The old notes contain descriptions of a headless horseman haunting Malmö. Maybe the journal also offers the clues needed to find out what happened?
You are invited to join an investigation, but one of your new friends never shows up at your agreed meeting spot.
Follow clues through central Malmö. Participate in the story in each location through gamification. Examine items and crack codes while you explore the city's historical surroundings.
This audio walking tour game is self-guided via a...
Highlights
1 hour and 30 minutes
Offered in Swedish & English
Free Cancellation
Mobile Ticket
1 hour and 30 minutes
Offered in Swedish & English
Free Cancellation
Mobile Ticket
What's Included
Audio guide
This tour belongs to you after purchase, you can use it any time you want.
Mobile App
A smartphone and headphones (use your own)
A live guide
Meeting Points
Departure
Lilla torg 9B
Since this is a self-guided walking tour, there will be no guide to meet you. Instead, you go to the starting point, open the mobile app on your phone and start the tour. The starting point of this tour is located at Lilla torg square in Malmö, Sweden.
Return
Torgbrunnen
The tour ends at Stortorget square in central Malmö.
Itinerary
1
Lilla torg
This self-guided walking tour game starts at Lilla torg in Malmö, surrounded by well-preserved buildings from several eras. You can see half-timbered houses from the 1500-1600's, stone buildings from the 1800's and mortared buildings from the 1900's.
You have come here to meet two people you've gotten to know through an online ghost hunter forum. They have invited you to join an investigation of the 200-year-old disappearance of Ichabod Crane. But, as you stand waiting, only one of your new friends show up at Lilla torg...
10 minutes
2
Jakob Nilsgatan
You and your companion head over to the house where Ichabod once lived, to see if you can find clues to his disappearance.
Walk through one of Malmö's most picturesque streets, full of colorful little houses. This area is one of the very few that were saved from the extensive demolitions and city planning that happened in Malmö during modern times. Some of the buildings here are preserved from the 1600's.
5 minutes
3
Slottstradgarden
You follow a lead from Ichabod's journal and visit Slottsträdgården botanical gardens. These gardens were established by a group of volonteers on what was once a barren part of the citadel area. While in the garden, you examine some of Ichabod's belongings.
10 minutes
4
Slottsparken
You head over to Slottsparken park, to meet a person who might have witnessed something having to do with the Headless Horseman.
On the way there, you walk through the park, which was established in an English style in the 1800's.
10 minutes
5
Kungsparken
The conversation you had with the witness paid off, and she points you towards Kungsparken.
You head over to the adjoining Kungsparken park. You'll find a nice pond, lush green areas and a few art installations here, as well as some very strange sounds that you need to investigate...
10 minutes
6
Malmo Radhus
Your friend is still missing, but you are desperately trying to find her. A passage of Ichabod's journal leads to the Malmö city hall.
The current city hall was constructed during the 1530's and finished in 1546. Previously, there was a convent in this location.
5 minutes
7
St. Petri (St. Peter's Church)
You reach the St. Petri church, which dates back to the 1300's. This seems to be the last location where Ichabod was seen, and traces from your friend leads you here as well. What will you discover outside the church that might clear up both disappearances?